v1.3.0
	- Included the Append levels into the main ROM, for a total of 196 stars.
	- The new levels can be accessed from Bowser 3 ending, and a pipe will unlock in OW1 after you have reached them once.
	- Increased model draw distance in every level.
	- Fixed "Goomba's Paradise" text replacing secret stars.
	- Course 8 is now located in area 1.
	- Course 1 cannon has been replaced with a gate switch to prevent the game having an extra star.
	- The (supposedly?) unintentional invisible amps in previous versions are now visible
	- Unfortunately, this version caused a lot of issues that resulted in many stars being impossible and other problems.

v1.3.1
	- Fixed trajectories.
	- Fixed incorrect shell music.

v1.3.2
	- Changed hardcoded star positions to the values given by Akuro.

v1.3.3
	- Fixed the incorrect hardcoded star positions by taking them from the values in 1.2.5 (Thanks ROM Manager for adding that feature).
	- Restored the timer star in course 6 to 50 seconds rather than 21.
	- Fixed a mistake in the StarDisplay layout that led to two stars in Everett's Interpretation being swapped.
	- Removed the glitched character that appeared in the pause menu in Fragments of Treasure and Integration of Fragments and when saving after collecting a star.
	- Added a box switch and 3 boxes to make star 6 possible in Frigid Fragile Fate.
	- Made the invisible quicksand in Labyrinth in the Meadow visible to make the level's layout less confusing.
	- Removed the coins in the boxes at the end of Fragments of Treasure's red coin star to prevent game crashes caused by the coins falling out of bounds.
	- Applied RCVI hack to reduce lag.
	- Made the changelog for the previous versions more accurate