Changes of v1.2a:
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- Fixed an issue causing the 5th secret along with the indicating coins not not appear and it's area to be surrounded by an invisible wall

Changes of v1.2:
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Course 1:
- Added hint signs

Course 8:
- Disabled hardcoded cam settings

Course 9:
- Added barriers to the main area (star 1 to 5) to keep enemies and coins close to the player's z axis (this is not the case around the Koopa's path)
- Changed the position of a beat block upwards in the star 6 area

Course 10:
- Added barriers to the main area (star 1 to 4) to keep enemies and coins close to the player's z axis

Course 11:
- Added barriers to the main area (star 1 to 4) to keep enemies and coins close to the player's z axis

Course 12:
- Added barriers to the main area (star 1 to 4) to keep enemies and coins close to the player's z axis

Course 13:
- Added barriers to the main area (star 1 to 4) to keep enemies and coins close to the player's z axis
- Added a hint sign to the boss section (star 5)

Course 14:
- Added barriers to the main areas (star 1 to 4) to keep enemies and coins close to the player's z axis

Course 15:
- Added barriers to the all areas to keep enemies and coins close to the player's z axis
- fixed a celling that was missing collision
- lowered invisible cellings at the top of the level 

Changes of v1.1:
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General:
- Changed the indicators for the entrances to Courses with Cap Switches in from the Box to a Switch to remove confusion.

Overworld:
- Added more indicators to doors. This is in related to the Vanish Cap and the 2 Keys

Course 4:
- Added a "+" to the sign about Course 12/Vanish Cap sign
- Made the vines a bit smaller that are covering the secret path to Course 12/Vanish Cap

Course 5:
- Added a "+" to the sign about Course 13/Key 1 sign

Course 8:
- Added a hint sign related to the Gate Switch

Course 9:
- Removed the sign explaining star 6, replaced it with a big hint sign

Course 12:
- Added signs related to the location of the Vanish Cap switch and the 35 star doors in order to remove the thought of potentially needing 35 stars for the switch, which are NOT required
- Changed the bob-ombs text for the same reason as well

Course 13:
- Removed the sign explaining the 2D Levels, replaced it with a big hint sign

Course 14:
- Changed the random breakable box into a "1-up" mushroom (Blame quad for never wanting to save changes)

Course 15:
- Added another sign with an arrow to the box star in the red section

Poisoned Volcano:
- Added pink arrows to indicate the way to the Vanish Cap box

Dorcha Wiggler Fight:
- Forced D. Wiggler to stay more in the range of the player's Z plane to remove unnecessary waiting times for Wiggler to get into range of the player when the first hit isn't delivered yet

Slide:
- Added a sign hinting at different entrances

Changes of v1.0a and b:
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- Fixed the swapped star names of star 5 and 6 in course 5
- Added the missing -WC- to Course 3 and Course 4's wing cap star
- Gave the vanilla named star in course 10 a proper name 